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    Viking: Battle for Asgard

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    Viking: Battle for Asgard Empty Viking: Battle for Asgard

    Post by Admin Tue Mar 11, 2008 1:47 am

    March 6, 2008 - Viking: Battle for Asgard Progress Report
    We cut off arms, heads and hands in our quest for glory.

    Viking: Battle for Asgard stole our hearts when we ran up to an
    unsuspecting enemy, swung our sword, cut the dude in half and watched
    as his entrails dangled from his tumbling torso -- but jumping on a
    giant and stabbing him over and over again in the head, hacking off a
    guy's arms and head and setting a group of bad guys on fire didn't hurt
    either.

    They can invent music television, wheat bread and purple pens, but violence is still tops.

    It's been about a month since we touched base
    with Viking, but things seem to be going well for Skarin, a warrior who
    looks suspiciously like YouTube's Techno Viking and who you control on
    his quest to take down Hel, queen of the underworld. Today, we visited
    SEGA's San Francisco office and got to dig into one of the Viking's
    islands along with the missions, quests, weapons and magic the landmass
    contained.



    Our time behind our warrior's blade began in his Viking encampment.
    There, we could mill around the other inhabitants as they tended their
    makeshift homes, took in some flaming archery practice, ate, drank and
    acted merry. By pressing the Back button, you call up the island map
    and are presented with a detailed layout complete with colored icons.
    Red ones seem to indicate places we could go for battle while blue ones
    were home to our allies. We choose our objective -- free some comrades
    who had been captured -- set a marker that was then displayed on our
    HUD and took off.

    The first thing we noticed as we made our way through the camp and into
    the woods was that there's an impressive draw distance to Viking.
    There's action all about the camp as the multitude of NPs bustle with
    activity, and when you get out into the open, the wilderness is filled
    with lush grass and tall trees that cover the expansive and rugged
    ground space.

    Viking: Battle for Asgard Viking-battle-for-asgard-20080306055054001-000
    Buy some tanning oil, stretch.

    As
    we moved toward the objective -- you can't leap from spot to spot on
    the map, but the jaunts through the forest aren't all that long --
    Skarin would drop to a crouch when in the vicinity of an enemy as a
    visual clue to us to stop screwing around and put our game-face on. If
    we got the drop on the bad guy, we could sneak up behind him and pull
    off a one-button finisher, but if we swung the camera the wrong way and
    the enemy got us, Skarin would block the initial blow and then be ready
    to rock.

    If you missed the first preview, combat in Viking is simplistic but
    satisfying. There's a light attack, heavy attack and block, but you can
    also take advantage of the trigger/bumper weapons such as explosives
    and throwing axes as well as magic that turns enemies to ice or
    electrocutes them. Of course, using the magic whittles away your red
    magic meter (following the button prompt and finishing an opponent
    yields green health orbs and red magic orbs) and using an item erases a
    unit of it from your inventory, but it's totally worth the loss to
    burry an axe in a guy's chest from a few yards away.

    Anyway, after traversing the grass and basking in the bright sunlight,
    the skies turned dark and rain began to fall. This meant we were close
    to our objective. See, Creative Assembly is using the environment to
    let you know what is up in Viking. When the skies go dark, you're in
    enemy territory that is in need of a good cleansing. Beat the foes
    squatting on the property, and Mr. Sunshine pokes his head out from
    behind the clouds. We came upon the camp and dispatched some ghost
    white brutes, and then a glowing, hulking dude covered in some serious
    armor walked up to us. He is a champion. Certain levels/areas will have
    these baddies and you'll need to ice them before you can move on with
    your mission. We went toe-to-toe with the lug, who was swinging this
    gigantic sword and doing some wicked damage, and after we laid him out,
    we walked to this rib-cage jail, tore off the front door and let our
    people go.

    Those Vikings joined our army.

    Adding men to your regime is not only crucial, it's mandatory. See,
    before we could spread our wings and see what was going down on the
    other side of our island, we had to go through a massive battle at the
    Gorge. To do that, we had to accomplish a number of prerequisites and
    chief among them was gathering more men. Once all that was done, we
    marched our troops into battle and went at it with a screen full of
    enemies.

    Blood spouted into the air, flaming arrows rained down upon us, and our
    independent allies died or killed in their individual battles. We
    helped clear out the fodder that got in Skarin's way, but more
    important to us was figuring out if there was a champion and how to
    disembowel him.

    When you get to these key enemies -- or even some of the tougher
    members of the general population such as the super-quick blade
    assassins or the shield-packing goliaths -- you'll find yourself using
    whatever special moves you've purchased. Throughout the game are arenas
    where this Viking spirit is up for teaching bone-crushing moves such as
    Njord's Wrath and Odin's Will. Basically, you'll enter the arena, it'll
    glow gold, and you'll have a list of moves to choose from. Each move
    has a price attached to it that you'll need to pay to learn the
    deathblow. Once you've learned the method, pulling the move off will
    consume a certain number of Rage Crystals -- little icons that reappear
    when you beat enough people -- when used.

    Viking: Battle for Asgard Viking-battle-for-asgard-20080306055052392-000
    Burning Man 2008.

    When
    we last touched on this title, we worried about how much depth the
    final game would have due to its hack-and-slash nature, and while we're
    not ready to lay that concern aside, it certainly is fun to rip people
    in half and the game looks good no matter what system it's being played
    on -- although the PlayStation 3 version does appear to be less sharp.

    There are dragons to call in for attacks from above, gruesome
    finishers, pigs roasting on spits and a female villain born from
    hellfire and dressed provocatively. Madness? No, this is Battle for
    Asgard.

      Current date/time is Thu Nov 21, 2024 1:03 pm