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ASSASIN'S CREED 2 FOOTAGE!

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Battlefield bad company beta details

Sun Mar 23, 2008 1:11 pm by Admin

March 20, 2008 - There's a multiplayer beta for Battlefield: Bad Company
on the way. Interested? Of course you are. This will be your chance to
give the Frostbite engine and its massively …

Enemy territory: Quake Wars Preview

Thu Mar 20, 2008 9:19 pm by Admin

March 20, 2008 - Wolfenstein 3D, Doom and Quake.
Three consecutive releases for a company, three unique intellectual
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Call of Duty 4 Map Pack

Tue Mar 18, 2008 5:31 am by Admin

March 17, 2008 - In November of 2007 the gaming industry was formally introduced to the fourth installment in one of the most popular first-person franchises of the last decade. The hype train had …

Mass Effect: Bring Down the Sky Impressions (DLC)

Mon Mar 17, 2008 4:30 am by Admin

March 10, 2008 - BioWare released the first round of downloadable content for Mass Effect
today, so we hopped in the Normandy to check out the newest edition to
the galaxy, a nondescript hunk of …


    Huxley

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    Number of posts : 501
    Age : 38
    Personalized field : Favourite games
    Personalized field : BioShock
    Personalized field : Ace Combat 6: Fires of Liberation
    Registration date : 2008-02-16

    Huxley Empty Huxley

    Post by Admin Tue Mar 11, 2008 1:40 am

    March 7, 2008 - In our Huxley coverage this week, we've gone through the progress of the game, the various avatars you can make and city life.
    Now it's time to talk about the action. Outside of the city, you can
    enter quests to fight against AI enemies and beasts or engage in
    massive 100 vs. 100 player fights. It may look like a typical arena
    shooter, but this MMOFPS is anything but that.

    Your primary means of attacking, unsurprisingly, will be the good,
    old-fashioned gun. There are seven categories of them in Huxley:
    machine guns, shotguns, sniper rifles, optical rifles, rocket
    launchers, Inquisitors (guided rockets) and Regulators. "By the way,"
    said Huxley producer Kijong "KJ" Kang, "the Regulator is a unique
    weapon to Huxley. It gives low physical damage to your enemy, but it
    drains an opponent's shields. You can then use it to regenerate your
    teammate's shields. A Phantom with a regulator can be a great addition
    to any team in battle."

    We're told there are hundreds of weapons in each category, which means
    there shouldn't be any trouble finding the exact weapon you need to get
    the job done. Though you can own a whole arsenal of these weapons,
    you're only allowed to take three into battle (not even a mutant can
    carry 20 guns at once). To provide enough variation in each category,
    some weapons have extra abilities in addition to different stats. "For
    example," said Kang, "there are poisoning rocket launchers that release
    a poison gas capsule and give an additional poison damage to your enemy
    as well as ordinary exploding rocket launcher."

    If guns aren't your thing, you can just hop into a vehicle. Huxley
    sports ground-to-ground, ground-to-air and air-to-air vehicles that are
    designed for both combat and transportation. With hundreds strong
    battles, you can see why a vehicle might be necessary. Trekking across
    a giant map only to get killed would not exactly be fun. Like most
    everything else in Huxley, vehicles won't be available to just anybody.
    According to Kang, "Players must acquire a license to control vehicles,
    and they must complete various challenges in order to get the license.
    This is a unique element of Huxley, and can present a challenge to
    players who wish to have a better ride."

    Huxley Huxley-20080307110738933-000

    If that weren't enough to think about already, there's also the skill
    system to add some depth to Huxley. Some will allow you to sprint in or
    out of a battle. Others give you advance warning of enemies with
    infared vision or one that warns you when an enemy gets close. There's
    even one that drops a flash-bang once your stamina drops under a
    certain amount, affording you a chance to escape. We like the sound of
    a non-lethal equivalent to Call of Duty 4's Martyrdom perk.

    Defensively, you can equip up to five pieces of armor to keep you safe:
    helmet, gloves, body, belt and boots. These can all be purchased or
    crafted and then be customized, though you'll need a higher skill level
    to gain access to every customization option.

    Huxley Huxley-20080307110731371-000

    Perhaps a better defense, however, will be your squad mates.
    "Fundamentally," says Kang, "battles in Huxley are carried out by a
    squad, consisting of 4 members: 1 commander and 3 other members. Being
    in a squad gives expanded skills and game-play bonuses to each member."
    If you wander away from your squad, you won't get the bonuses of being
    a part of it. In this way, the various classes in Huxley will be
    required to work together to stay in one piece.

    In the end, how you do in each battle will have a lasting effect on the
    world of Huxley. We're told that Battlezones are made up of dozens of
    smaller battle fields where people can fight. The result of those
    scuffles directly affects the strength of the team's respective
    factions and cities.

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